# This file is part of the Visual Effects Engine
#
# Copyright Tommi Ilmonen 2001
#

include ../Makeconf

CUSTOMFLAGS   := $(DEBUGFLAGS)
# CUSTOMFLAGS   := $(RELEASEFLAGS)

LIBRARY       = veeextensions

# PROGRAM       = vee

HDRS	      = Grid.hpp \
		TriBoxOverlap.hpp \
		vee_grid_force.h \
		vee_rigid_particle.h \
		vee_mesh_conversion.h \
		vee_opcode_collision.h \
		gee_solar_conversion.h 

SRCS	      = Grid.cpp \
		TriBoxOverlap.cpp \
		vee_grid_force.C \
		vee_rigid_particle.C \
		vee_mesh_conversion.C \
		vee_opcode_collision.C  \
		gee_solar_conversion.C

OBJS	      = Grid.o \
		TriBoxOverlap.o \
		vee_grid_force.o \
		vee_rigid_particle.o \
		vee_mesh_conversion.o \
		vee_opcode_collision.o \
		gee_solar_conversion.o


#MAINSRC = vee_gl.C

#MAINOBJ = vee_gl.o

DLIBS	      = $(LIB)/libveebase.so

SLIBS	      =	$(LIB)/libveebase.a

LIBS          =  $(OPCODE) -lm

all: slib dlib 

include ../Makelibs

