# This file is part of the Visual Effects Engine
#
# Copyright Tommi Ilmonen 2001
#


include ../Makeconf

CUSTOMFLAGS   := $(DEBUGFLAGS)
# CUSTOMFLAGS   := $(RELEASEFLAGS)


LIBRARY       = CrystalVRS

PROGRAM       = 

HDRS	      = crystal_vrsmuggler.h

SRCS	      = crystal_vrsmuggler.C

OBJS	      = crystal_vrsmuggler.o

MAINSRC = main.C

MAINOBJ = main.o

LIBS          = $(VEETEST) $(VEEQT) $(VEEGL) $(VEEEXT) $(VEEBASE) \
		$(GEEBASE) \
		-lCrystalEngine \
		-lVrSmuggler \
		-lFluidProcessors -lFluidProcess -lFluid \
		-lSolarGL \
		$(SOLARLOADERS) \
		$(SOLARPF) \
		-lSolar \
		$(PLIBS) \
		$(MAGIC) \
		$(QAWL) \
		$(MJDSP) $(MJCORE) $(MJBASE) \
		$(CONFIGREADER) \
		-lGL -lGLU \
		-ldibase \
		-laucontrol \
		-ljpeg \
		$(QT) \
		$(THREAD) \
		-lm


ifneq ($(RMANPATH),)

LIBS := -lribout $(LIBS)

endif

all: dlib dbin materials

materials: 
		ln -sf ../vrjuggler/anima-config .
		ln -sf ../vrjuggler/fluid-config* .
		ln -sf ../vrjuggler/*.xui .
		ln -sf ../vrjuggler/images .
		ln -sf ../vrjuggler/texturedir .
		ln -sf ../vrjuggler/vee-gl.config .
		ln -sf ../qt/vee_materials.mtl .

include $(VEE_PATH)/src/Makelibs

